// Copyright 2021-present StarRocks, Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include "storage/range.h"
#include "storage/rowset/bitmap_range_iterator.h"

namespace starrocks {

static inline SparseRange<> roaring2range(const Roaring& roaring) {
    SparseRange<> range;
    BitmapRangeIterator iter(roaring);
    uint32_t from;
    uint32_t to;
    while (iter.next_range(1024, &from, &to)) {
        range.add(Range<>(from, to));
    }
    return range;
}

static inline Roaring range2roaring(const SparseRange<>& range) {
    Roaring roaring;
    for (SparseRangeIterator<> iter = range.new_iterator(); iter.has_more(); /**/) {
        Range<> r = iter.next(1000000);
        roaring.addRange(r.begin(), r.end());
    }
    return roaring;
}

} // namespace starrocks
